Season 1 · Week 10
East End Gridiron Championship
Season one. Nothing has been won yet, every record in this place is still unclaimed, and it is all being written down as it happens.
Shep Shepherd's Little Lebowski Urban Achievers piled up the best score of the week, a hefty 154.2. The rougher afternoon belonged to Jesus Christ Superstars, who needed a miracle against Only Ladds and got buried by 48.6 instead. John Bregger's Ladds still own first place. Comfort is another matter, with 3 teams sitting within a game of the top in a league of 10.
Weekly Hardware
Each name links to that manager’s Trophy Case. Regular-season weeks only; ties are shared.
How the awards are decided
- Coach of the Week
- The best lineup choices of the week: the highest share of the best possible lineup (points scored divided by best-possible points, the Coach Rating already on Power Rankings, to one decimal). Ties on that figure are shared. Counted from 2026, because past lineups can't be rebuilt.
- Top Score
- The highest score of the week, to one decimal. Ties are shared.
- Giant Killer
- The biggest upset of the week, judged only on what was known before the game: where each team stood in the standings (record, then points scored). The winner must have gone in at least half a league’s worth of places below the loser (5 places in a 10-team league), and both teams need two games played, so it starts in Week 3. No projections of any kind.
- Narrow Escape
- The smallest winning margin of the week, to one decimal. Ties are shared.
- Bench Blunder
- The most points left on the bench: the best possible lineup minus the one started, to one decimal. Ties are shared. Counted from 2026.
- Heartbreaker
- The most points scored by a team that lost. Ties are shared.
Only regular-season weeks count. Playoff and consolation games never do.
Bench Blunder and Heartbreaker are the two friendly needles — drawn with a dashed ring, and meant in good humour rather than as a mark against anyone.
Standings
| Power Ranking | ||||||
|---|---|---|---|---|---|---|
| 1 | 14-4 H2H 7-2 Bonus 7-2 | 1,257.9 | 1,099.5 | +158.4 | 50 #1– | |
| 2 | 13-5 H2H 7-2 Bonus 6-3 | 1,139.9 | 991.5 | +148.4 | 43 #2– | |
| 3 | 10-8 H2H 6-3 Bonus 4-5 | 1,102.0 | 949.4 | +152.6 | 36 #3▲ 1 | |
| 4 | 10-8 H2H 4-5 Bonus 6-3 | 1,091.3 | 1,105.5 | −14.3 | 29 #5▼ 2 | |
| 5 | 9-9 H2H 5-4 Bonus 4-5 | 1,127.1 | 1,074.3 | +52.8 | 32 #4▲ 2 | |
| 6 | 9-9 H2H 5-4 Bonus 4-5 | 1,051.6 | 1,059.6 | −8.0 | 26 #6▲ 1 | |
| 7 | 9-9 H2H 5-4 Bonus 4-5 | 1,027.7 | 1,004.5 | +23.1 | 18 #9– | |
| 8 | 8-10 H2H 4-5 Bonus 4-5 | 1,068.5 | 1,174.0 | −105.6 | 24 #7▼ 3 | |
| 9 | 6-12 H2H 2-7 Bonus 4-5 | 1,055.6 | 1,151.4 | −95.8 | 20 #8– | |
| 10 | 2-16 H2H 0-9 Bonus 2-7 | 881.2 | 1,192.8 | −311.6 | 5 #10– |
How to read this table
Click any column heading to sort by it; click again to reverse. Teams without a figure for a column stay at the bottom either way rather than sorting as a zero. The ⓘ beside a heading explains what that column measures. The Power Ranking heading links through to the full Power Rankings page — use the arrow beside it to sort.
- Record
- The league’s official overall record: the real head-to-head result plus this league’s bonus win or loss for beating or missing the weekly average score. The lines underneath break it into those two parts.
- PF
- Points For — every point this team has scored so far this season. The simplest measure of how good a team has actually been, before any opponent is involved.
- PA
- Points Against — every point this team’s opponents have scored against them. A high figure is as much bad fortune as bad play: nobody picks their opponents’ lineups.
- Differential
- Points For minus Points Against — how far a team has outscored its opponents across the season. The quickest way to separate two teams sitting on the same record.
- Power Ranking
- Michael’s own ranking, not ESPN’s. Every team is ranked in five categories — record, points scored, all-play breakdown, coach rating and optimal-points breakdown — and earns points for its place in each; the Power Score is the sum. Higher is better. The badge underneath is the move since the previous week. The heading links through to the full Power Rankings page.
- Scoring Distribution
- How many players a team’s points actually came from — spread across players, not across weeks, which is what Consistency measures. Only started players count, because bench points never counted toward the real score. A team scoring evenly across four starters reads 4.0; one reading 2.4 got its points from about two and a half people however many were in the lineup. The line beneath is the share from its two biggest scorers. Neither end is straightforwardly better — leaning on a star wins weeks and is one injury or bye from losing them.
- Consistency
- How steady a team’s weekly scoring is, as a 0–100 score. It measures the size of the week-to-week swing relative to what that team normally scores, so a high scorer is not punished for swinging in bigger absolute numbers. 100 would be the identical score every single week. A low score is a team you cannot predict.
- Optimal Lineup Pts
- What this team would have scored with perfect start/sit decisions every week — the ceiling the roster actually offered, whoever was left on the bench. Read it against Points For: a big gap is a strong roster being under-managed, a small one is a manager getting everything available out of theirs.
- SOS (Played)
- The average current Power Score of the opponents this team has already faced. Rank 1 is the toughest schedule. Not a prediction — it reads everyone’s form as it stands today, so it moves as other teams do.
- SOS (Remaining)
- The same average over the opponents this team has not played yet. Rank 1 is the hardest run left. It moves with everyone’s form too.
- Luck
- How many more games a team has won than its scoring deserved. Each week we ask how often it would beat the particular opponent it drew, given how much the two of them normally score. Add those up and you have the wins it should have had; Luck is the real number minus that one. +1.0 is a win they would not usually have got. −1.0 is a win they earned and did not get. Around zero means the results match the scoring. It needs three completed weeks before it means anything.
This Week’s Matchups
Past weeks →On the lineStreaks collide · lost 9, won 4Details (show what each result would mean)
- StreakStreaks collide: Daniel Foster has lost 9 straight, winless this season; Shep Shepherd has won 4 straight. If the winning streak holds, both streaks grow; any other result ends both.
On the line4-game win streak · John BreggerDetails (show what each result would mean)
- StreakJohn Bregger has won 4 straight. A win makes it 5; any other result ends it.
On the line5th career regular-season win · Nick Yacovazzi5th career regular-season win · Michael Farris4 straight losses · Nick YacovazziDetails (show what each result would mean)
- MilestoneA win would be Nick Yacovazzi's 5th career regular-season win.4 entering the week
- MilestoneA win would be Michael Farris's 5th career regular-season win.4 entering the week
- StreakNick Yacovazzi has lost 4 straight. A win ends it; another loss makes it 5.
These are regular-season wins. Playoff wins (winners'-bracket games only) are counted separately.